Greg Strangis
Character and Creature Human Artist
Nova Scotia, Canada
Summary
GregStrangis@gmail.com
*On the lookout for Freelance and Fulltime work*
Over 15 years in the Video Game and Movie Industry working on AAA titles, Tv shows and Movie productions.
Previous experience working with Collectibles and 3D Printing
Traditional Clay sculpting as well as Creature and Concept Design Skills
*On the lookout for Freelance and Fulltime work*
Skills
3D PrintingCharacter ModelingCreature ModelingDigital SculptingUV MappingSculptingCharacter DesignRetopologyCreature DesignPBR TexturingDesignClay SculptingVRunreal engineTradtional ArtPrototypingTeam LeadingLookdevBlendshape
Software proficiency

3ds Max

Houdini

Mari

Maya

Mudbox

Photoshop

Substance 3D Painter

Substance 3D Designer

Marmoset Toolbag

ZBrush

TopoGun

Marvelous Designer

xNormal

Quixel Suite

Arnold

RenderMan

Medium by Adobe
Productions
TV Production
Wenesday
Year
2022
Role
Creature Artist
Company
MPC
TV Production
Foundation
Year
2021
Role
Character Facial Artist
Company
Mrx Toronto
Movie
Antlers
Year
2020
Role
Lead Creature Artist
Company
Mr X Toronto
TV Production
Welcome to Racoon City
Year
2021
Role
Concept Design
Company
Mrx Toronto
Movie
Shazam
Year
2019
Role
Creature Modeler
Company
Mrx Toronto
Movie
Hellboy
Year
2019
Role
Creature Artist
Company
MrX Toronto
TV Production
Falling Water
Year
2018
Role
Creature Artist
Company
MrX Toronto
Video Game
Grand Theft Auto V
Year
2013
Role
Character Artist
Company
Rockstar Games Toronto
Video Game
Max Payne 3
Year
2012
Role
Character Artist
Company
Rockstar Games Toronto
Video Game
Homefront
Year
2011
Role
Character Artist
Company
THQ Kaos
Experience
Senior Character/Creature Artist at Naughty Dog
Santa Monica, US
Working on Intergalactic in the Character Department
Senior Creature Artist at Turtle Rock Studios
US
Helping resolve design problems dealing with the Creature department.
Tasks also include Hipoly sculpt, Topology,UVs and Textures-Lookdev inside UE5
Head Creature/Character Artist at Strange Creature Factory
CA
Providing outsource work for major and smaller clients ranging from Film to AAA
game studios. Design,Blendshapes,Creature,Character,LookDev,Realtime
Principal Character/Creature Artist at People Can Fly
Remote, Canada
February 2021 - April 2022
Main Creature and Character Artist focused on pushing the pipeline and quality of the assets in our production.
Principal Creature and Blendshape Artist at MrX Toronto
Toronto, Canada
September 2017 - January 2021
Principal Creature and Blendshape Artist, Senior and Lead on Tv Shows and Movie productions.
Principal Character Artist at Rockstar Toronto
Oakville, Canada
September 2011 - June 2017
Previously Principal and Main Character Artist for Rockstar Toronto for the past 5+ Years
Digital Sculptor at Idol Workshop/Sideshow
United States of America
Worked with Idol Workshop/Sideshow on several collectible pieces.